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Open nadenislamarre opened this issue 3 years ago • 7 comments

nadenislamarre avatar Nov 28 '21 21:11 nadenislamarre

Do you have a use case with vulkan to see if it works for you? :P https://github.com/flightlessmango/MangoHud/tree/pr-642

Some stuff needs some more ironing out (reloading etc.) but should be usable already. (e: even Godot editor works)

jackun avatar Jun 07 '22 19:06 jackun

it has worked on batocera.linux distribution (batocera.org) on the stable version for monthes on x86_64/rpi/odroids opengl/vulkans. i can give you a screenshot if you want.

nadenislamarre avatar Jun 07 '22 19:06 nadenislamarre

I mean if my changes work in pr-642 :D https://github.com/flightlessmango/MangoHud/tree/pr-642

jackun avatar Jun 07 '22 19:06 jackun

is it ok for this pr with your changes ? Should i do somethinig ? i tested your changes successfully.

nadenislamarre avatar Nov 07 '22 21:11 nadenislamarre

Nah, I need to figure out how to deal with vulkan concurrency issues (destroying texture while it's still being used)

jackun avatar Nov 07 '22 21:11 jackun

hum. any update ?

nadenislamarre avatar Mar 18 '23 21:03 nadenislamarre

the branch pr-642 is becoming very far from master and tag 0.6.8 ; this branch is becoming complex to maintain.

nadenislamarre avatar Mar 18 '23 21:03 nadenislamarre