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Not worked with Yuzu

Open varlesh opened this issue 3 years ago • 10 comments

I tried more versions, it's not worked. But Ryujinx worked fine. LOG:

mangohud /home/alex/Applications/yuzu-20210730-cad9b5094_8b5e5deecf4588a9a3b30f8c87037c29.AppImage
QPixmap::scaled: Pixmap is a null pixmap
QPixmap::scaled: Pixmap is a null pixmap
QPixmap::scaled: Pixmap is a null pixmap
QPixmap::scaled: Pixmap is a null pixmap
QPixmap::scaled: Pixmap is a null pixmap
QPixmap::scaled: Pixmap is a null pixmap

Yuzu: 636-6736 (20210730) MangoHud-0.6.2.r1.g94dda24 Ubuntu 20.04

Also, mostly emulators distributed as flatpak. Maybe it's will be possible use MangoHud for flatpak apps?

dolphin - flatpak, snap (not actual)
yuzu - flatpak, appimage
ryujinx - appimage
citra - flatpak, snap
snes9x - flatpak
melonDS - flatpak, snap
mgba - flatpak, snap
pcsx2 - flatpak
rpcs3 - flatpak, snap
xenia - compile from sources

varlesh avatar Aug 03 '21 13:08 varlesh

env variables MANGOHUD_DLSYM=1 & MANGOHUD=1 added on ~/.profile

varlesh avatar Aug 03 '21 13:08 varlesh

Use vulkan backend. OpenGL "works", it loads and seems to render hud though it doesn't appear on screen :unamused:

jackun avatar Aug 03 '21 13:08 jackun

Yes, worked with vulkan. How about flatpak apps?

varlesh avatar Aug 06 '21 01:08 varlesh

It doesn't work for me either (OpenGL)

Heath123 avatar Feb 22 '22 22:02 Heath123

Use vulkan backend. OpenGL "works", it loads and seems to render hud though it doesn't appear on screen 😒

I get better performance with OpenGL

Heath123 avatar Feb 22 '22 22:02 Heath123

same problem

ruizlenato avatar Aug 27 '22 02:08 ruizlenato

same problem on Arch Linux with yuzu-early-access AUR package, even with MANGOHUD_DLSYM=1 or mangohud --dlsym, MangoHUD does not show up in OpenGL

edubr029 avatar Aug 27 '22 03:08 edubr029

same problem

feliciaifu avatar Sep 15 '22 16:09 feliciaifu

same here on arch, using yuzu-mainline-bin. Works fine with Vulkan but doesn't with OpenGL, even with --dlsym

bigoulours avatar Sep 19 '22 18:09 bigoulours

I could fix this by uncommenting the line gl_bind_framebuffer=0 in the config file

bigoulours avatar Sep 19 '22 19:09 bigoulours

any fix for this? I have tested with MANGOHUD_DLSYM=1 & MANGOHUD=1 in ~/.bashrc for RPCS3, it works just if I ran from terminal, but emulator crash after a few time, any tips?

tuxtergames avatar Dec 08 '22 20:12 tuxtergames

I could fix this by uncommenting the line gl_bind_framebuffer=0 in the config file

it doesn't work. someone can fix it?

lodgerz avatar Jan 31 '23 09:01 lodgerz

image Works fine on my end on latest git

flightlessmango avatar Jun 12 '23 20:06 flightlessmango