MangoHud
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how to get for windows?
Making a new issue here because #222 is deleted. Conversation from #222 http://web.archive.org/web/20200916075852/https://github.com/flightlessmango/MangoHud/issues/222
The current status of MangoHud on windows
- It compiles with mingw or msvc
- It can hook dx11/12, opengl and vulkan
- GPU usage on NVIDIA and AMD
- CPU usage
- FPS + Frametime
The overlay is only implemented in the vulkan hook. It's basically the bare minimum for logging and not much more
Is there any update on this? :/
I would like to have an experimental option for windows, I hope there will be an assembly
why not use MSI Afterburner and RTSS?
@itsTyrion because they not working properly in OBS
@itsTyrion because they not working properly in OBS
Works for me. Can you elaborate?
@itsTyrion nvm i just forgot to update the RTSS)0 so they working fine
im curios if i can change the steam fps counter to this like on arch linux steamdeck ui gamepad overlay fps
im curios if i can change the steam fps counter to this like on arch linux steamdeck ui gamepad overlay fps
It's not possible as it relies on gamescope, which is not available on windows
What is the current status of this? Any improvements to implementing the overlay on opengl and dx11/dx12?
What is the current status of this?
There are currently no plans to continue developing on the windows end
What is the current status of this?
There are currently no plans to continue developing on the windows end
That's a shame because it's more better than MSI Afterburner
That's a shame because it's more better than MSI Afterburner
Agreed, never been able to get MSI Afterburner and RTSS working at all.
Sorry to hear this. :(
What is the current status of this?
There are currently no plans to continue developing on the windows end