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Get hit point/normal/side from continuous collide

Open Paril opened this issue 3 years ago • 0 comments

Is it possible to retrieve the hit location for a TOI calculation, or the normal that was contacted? It'd also be great to be able to differentiate what side of a Convex polygon was hit, but I'm not sure if that's currently possible.

Paril avatar Jan 11 '22 03:01 Paril