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Check that all body implementations correctly collide with the boundary.

Open cedelmaier opened this issue 1 year ago • 0 comments

In adding the ellipsoidal/spheroidal bodies, I disabled the ability for them to check a collision with the periphery. We should go back and re-enable this (or make it configurable). In doing so, we should check all of the collisions between bodies and the periphery.

cedelmaier avatar Jan 08 '24 18:01 cedelmaier