Add io.github.denzilferreira.asteroid_shooter
Please confirm your submission meets all the criteria
- [x] Please describe the application briefly. An arcade, local 2-player game where you must survive for 120 seconds the asteroids.
- [x] Please attach a video showcasing the application on Linux using the Flatpak.
- [x] The Flatpak ID follows all the rules listed in the Application ID requirements.
- [x] I have read and followed all the Submission requirements and the Submission guide and I agree to them.
- [x] I am the author/developer contributor to the project.
Starting a test build of the submission. Please fix any issues reported in the build log. You can restart the build once the issue is fixed by commenting the phrase below.
bot, build
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❌ Test build failed.
bot, build
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bot, build
🚧 Test build enqueued.
🚧 Started test build.
❌ Test build failed.
bot, build
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🚧 Started test build.
❌ Test build failed.
bot, build
🚧 Test build enqueued.
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I'm confused. On upstream, the build-commands create the missing binary but seems that's not the case when it's built on the CI/CD. Should I just refer to the app.sh script instead? What's more confusing is that I can create and install the flatpak locally and it runs successfully 😅
there is no build commands. so nothing is done.
buildsystem: simple need build commands.
bot, build
🚧 Test build enqueued.
🚧 Started test build.
❌ Test build failed.
bot, build
🚧 Test build enqueued.
🚧 Started test build.