Deyan Vitanov

Results 15 comments of Deyan Vitanov

Same issue here. Cannot build our WebGl Build due to this error: `Library\Bee\artifacts\WebGL\build\debug_WebGL_wasm\build.js: undefined symbol: GoogleSignIn_Configure (referenced by top-level compiled C/C++ code)`

I just added the missing method but I have problems compiling. Anyone wants to build it? I will request adding my method here

For me the errors came because in HMSEditorUtils, HuaweiMobileServices.Core.asmdef is set to have the Editor value. This is my fix: ``` //coreAssemblyDefinition.includePlatforms = enable ? new List { "Editor", "Android"...

> settingsTemplate.gradle > > **Change** > > maven { url (unityProjectPath + "/Assets/GoogleSignIn/Editor/m2repository") } > > **TO** > > maven { url (unityProjectPath + "/Assets/GeneratedLocalRepo/GoogleSignIn/Editor/m2repository") } God bless you!

> [@ajwfrost](https://github.com/ajwfrost) I've found what's causing the crash. After you mentioned Assets.car and hinted that the app crashes when trying to display the splash screen, I noticed that the framework...