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DF Manual Rolls: Additional Prompts for Damage During Criticals

Open VincerKaden opened this issue 1 year ago • 1 comments

Module DF Manual Rolls 2.3.1

Describe the issue When a critical is manually entered using the Pathfinder 1e (v 0.81.3) system on Foundry v9 build 280, the prompt for damage comes up an additional time.

To Reproduce Steps to reproduce the behavior:

  1. Manually enter a valid threat rating d20 roll
  2. For confirming the critical, enter any d20 number
  3. Answer the damage prompts. (For ease of troubleshooting, enter 1 for the first prompt, 2 for the second, 3, etc.). You'll note there are too many prompts
  4. View the output and note that not all of the prompts are used. For example, the non-critical damage uses the manually input damage roll of 1, while the critical damage uses the manually input damage of 3. (Thus skipping over the 2).

Expected behavior The number of damage dice prompts should simply be once for the standard damage roll and then again for the critical damage roll.

Screenshots (Optional) n/a

VincerKaden avatar Oct 22 '22 04:10 VincerKaden

This is most likely a system issue. It is probably making an additional roll in the background and throwing away the result. I can take a look, but I can never tell where a roll is coming from.

flamewave000 avatar Oct 23 '22 19:10 flamewave000