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The Space Shooter tutorial is missing a player asset.

Open mivoligo opened this issue 5 months ago • 1 comments

What happened?

Going through the Space Shooter tutorial, I noticed there's this point about setting up the SpriteComponent for the Player instead of the PositionComponent along with the code and a summary: "And now, you should see a small blue spaceship on the screen!". https://docs.flame-engine.org/latest/tutorials/space_shooter/step_2.html#controlling-the-player-and-adding-some-graphics Sadly no spaceship showed up.

I couldn't find the asset player-sprite.png linked in the tutorial and no info how to use such asset.

What do you expect?

I know that for the Klondike tutorial it's explained how to use a sprite image and where to put it. It would be great if the same was available for the Space Shooter tutorial.

How can we reproduce this?

No response

What steps should take to fix this?

No response

Do have an example of where the bug occurs?

No response

Relevant log output


Execute in a terminal and put output into the code block below

Output of: flutter doctor -v

Affected platforms

All

Other information

No response

Are you interested in working on a PR for this?

  • [ ] I want to work on this

mivoligo avatar Aug 07 '25 18:08 mivoligo

Just got back to the tutorial. It looks like the other assets are also missing, although they are mentioned in the code, like: stars_n.png (where n is 0, 1, or 2), bullet.png, enemy.png, and maybe some others, not sure.

mivoligo avatar Aug 12 '25 13:08 mivoligo