The Space Shooter tutorial is missing a player asset.
What happened?
Going through the Space Shooter tutorial, I noticed there's this point about setting up the SpriteComponent for the Player instead of the PositionComponent along with the code and a summary: "And now, you should see a small blue spaceship on the screen!". https://docs.flame-engine.org/latest/tutorials/space_shooter/step_2.html#controlling-the-player-and-adding-some-graphics
Sadly no spaceship showed up.
I couldn't find the asset player-sprite.png linked in the tutorial and no info how to use such asset.
What do you expect?
I know that for the Klondike tutorial it's explained how to use a sprite image and where to put it. It would be great if the same was available for the Space Shooter tutorial.
How can we reproduce this?
No response
What steps should take to fix this?
No response
Do have an example of where the bug occurs?
No response
Relevant log output
Execute in a terminal and put output into the code block below
Output of: flutter doctor -v
Affected platforms
All
Other information
No response
Are you interested in working on a PR for this?
- [ ] I want to work on this
Just got back to the tutorial. It looks like the other assets are also missing, although they are mentioned in the code, like: stars_n.png (where n is 0, 1, or 2), bullet.png, enemy.png, and maybe some others, not sure.