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`HasKeyboardHandlerComponents` should be replaced a `KeyboardEventsDispatcher`
What could be improved
Similarly to the MultiTapDispatcher a similar one should be created for keyboard events.
Why should this be improved
So that the user doesn't have to manually add the HasKeyboardHandlerComponents mixin to their game.
Any risks?
No, it will be a breaking change though, but very simple for the user to migrate since they'll just have to remove the mixin.