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MoveAlongPathEffect parametrize _lastAngle
What could be improved
MoveAlongPathEffect sets the attribute _lastAngle to 0. It would be nice to be able to change it but currently there seems to be no way.
Why should this be improved
I have a use case of MoveAlongPathEffect making use of quadraticBezierTo Path, and using the flag oriented: true. The effect must be applied on a component that has an already tweaked angle value. Therefore _lastAngle value to 0 does not match and leads to incorrect component orientation during the effect.
Any risks?
I do not see a risk, as this improvment should be backward compatible.