Results 109 comments of Vincent Cunningham

Yes, but your comment seems to ignore it exists and talks about other OSes when it seems like the original request was for a version of Windows.

Based on the dates in this thread, it seems very possible to be Discord RPC, it 100% doesn't work in XP so should not be run on XP at least....

> This used to work fine in version 2.3. Can you clarify if this with project64-input or with nrage?

`--help` sets a boolean then just returns false which for `ParseCommand` which is meant to mean it failed to parse the commands. Doesn't look like the set boolean intended to...

https://github.com/project64/project64/tree/develop/Source/nragev20 is close enough. All of the plugins distributed with the emulator except GLideN64 are maintained in this repo since development of most of them has slowed or stopped otherwise.

Install git, clone the repo, type `git pull` before running. Or just wait until Dev is also available on the website.

It's supposedly fixed in EU 1.1 https://tcrf.net/The_Legend_of_Zelda:_Ocarina_of_Time/Version_Differences#Hyrule_Field_Crash Assuming that is accurate, I believe https://github.com/zeldaret/oot/blob/59017f201eae4a1bc9212ea2c7dc51d4a036108b/src/code/z_bgcheck.c#L1492-L1511 would the relevant code in decomp.

> After you switched back to the start of the cycle, only normal arrows and the last magic arrow type still works, That's not quite correct. They are still fire/ice...

PR description says it does that, yeah. > This display is dynamic with both the songs you got (in the picture above, i have all songs in inventory except Minuet),...