Robert Flack
Robert Flack
Making `timeline-scope` block propagation of a named timeline allows subtrees to use named timelines without worrying about conflicts with ancestors using the same names. e.g. ```html .... ... ... ```...
> > This means you can't lift names across CQ-containers, is that what we want? That's a good question. It does feel like an odd restriction that could surprise /...
For a strawman proposal, I suggest we break style containment into two parts: 1. Contain named items (e.g. scroll-timeline-name, view-timeline-name, anything else, maybe counters?) 2. Everything else? Maybe someone who's...
> So will this allow us to anchor any element to `::-webkit-scrollbar-thumb`? I don't think this is related to the proposal here. This proposal is about anchoring the `::scroll-marker-group` to...
@tabatkins this sounds reasonable to me. I wonder if this would make sense to apply more generally to other tree abiding pseudo-elements having an implicit anchor element of their originating...
I see the same issue with Lethal Company
FYI I found that you can work around this issue by going to Help > Launching the game from outside the mod manager where it will give you the command-line...
After setting those launch arguments, you run the game normally from steam (i.e. the green "Play" button). In your screenshot it looks like you may have been using the "Start...
This seems reasonable, though for future proofing I wonder if we should provide a `scrollIntoViewOptions` rather than duplicating those options here. If we didn't already have `preventScroll: true` I would...
As an example, we would like to add a way for the scrolling APIs to be contained to some scroller rather than scrolling all scrollers to the root: https://github.com/w3c/csswg-drafts/issues/10451 ....