punchy
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button sounds
Note: I removed a lot of code that was not done
Just need help with playing the audio, the audio files are in the PR
I believe it is done. I just need someone to test it (my computer is not making sounds) and tell me if the sound is too loud or low.
They sound ok to me. I would (personal taste) increase the volume a bit, but it's fine as now.
When I click on "Start Game", I don't hear anything; I don't know if this is intended or not (also on Quit, but that's more likely to be intended).
They sound ok to me. I would (personal taste) increase the volume a bit, but it's fine as now.
When I click on "Start Game", I don't hear anything; I don't know if this is intended or not (also on Quit, but that's more likely to be intended).
The quit thing can be easily fixed. Just don't close the game immediately. About the start button, it should just play a different sound, and i don't know the reason. For now, i'll try to fix my computer before updating this PR
@64kramsystem I fixed my computer. The "start game" plays the sound! It's just a different one, if you don't like it, i can change.
About the quit game button... To make this work, it would be necessary to OR put audio code in the "exit" button code OR put "exit" button code in the audio code, and i don't think it would be that cool.
I fixed my computer. The "start game" plays the sound! It's just a different one, if you don't like it, i can change.
Ah! I've noticed it. I'm neutral to whatever is used, however, it's hard to notice.
I fixed my computer. The "start game" plays the sound! It's just a different one, if you don't like it, i can change.
Ah! I've noticed it. I'm neutral to whatever is used, however, it's hard to notice.
It's a "normal" sound of "Start Game" button, you can see something like this in a lot of games like Punchy, but you are right. It would be better if we had a loading screen.
And i just put a new one btw
bors merge
Build succeeded:
- Check Rust formatting
- Clippy correctness checks (wasm32-unknown-unknown, web-target)
- Clippy correctness checks (x86_64-unknown-linux-gnu, target)