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Civilization selection non-deterministic

Open fire-eggs opened this issue 5 years ago • 1 comments

  • initial RNG seed is 7595
  • select large, otherwise all the default OR select Earth
  • King, 7 civs, china is player

Sometimes getting India, other times getting Mongols. Should always be the same.

fire-eggs avatar Jul 25 '19 16:07 fire-eggs

Unit tests should now behave consistently.

However, unit-tests vs actually playing the game are not consistent, even with the same RNG seed. The actual game play may be calling the RNG a large number of times before the Game constructor is invoked. Need to investigate further.

fire-eggs avatar Oct 28 '19 18:10 fire-eggs