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Audio m4a

Open Pasha187 opened this issue 10 years ago • 11 comments

In the latest versions stopped working audio sound format m4a. In the version of September the audio works very good. Why is not running the latest versions of the audio format m4a?

Pasha187 avatar Nov 26 '15 18:11 Pasha187

Hi, i just try the latest fork and audio is working properly (.m4a) you probably did something wrong

matrixreal avatar Nov 27 '15 01:11 matrixreal

message in xcode: 2015-11-27 08:26:44.632 Ejecta[1135:21434] OpenALSource: ExtAudioFileOpenURL FAILED, Error = 2003334207

Pasha187 avatar Nov 27 '15 05:11 Pasha187

I replaced the files in the folder "EJAudio", the older and began to play all

Pasha187 avatar Nov 27 '15 08:11 Pasha187

@Pasha187 i try it again and it work perfect

what are you using to build your game / app ? contruct 2 ?

matrixreal avatar Nov 27 '15 14:11 matrixreal

@Pasha187 please ask @phoboslab ( https://github.com/phoboslab/Ejecta ) , I think it's origin Ejecta's an issue . Because I just fork it and do some small & easy things , the problem about core function please ask @phoboslab

The core of Audio module is merged from https://github.com/phoboslab/Ejecta , I don't change it.

finscn avatar Nov 27 '15 15:11 finscn

Yes, I use construct 2

Pasha187 avatar Nov 27 '15 20:11 Pasha187

@Pasha187 ok just question ? do you set webgl to on ? and do you have black screen problem with the lastest fork ? thanks

matrixreal avatar Nov 27 '15 20:11 matrixreal

white black screen problem, but it has been solved in version 218

Pasha187 avatar Nov 28 '15 12:11 Pasha187

@Pasha187 are you sure ? with webgl set to on ?

matrixreal avatar Nov 28 '15 12:11 matrixreal

Box2D web - works very well When exporting necessarily remove "Minify script"

Pasha187 avatar Nov 28 '15 14:11 Pasha187

that's okay now it work

matrixreal avatar Nov 29 '15 00:11 matrixreal