Finn Voorhees
Finn Voorhees
> This should be as simple as building with debug info `-g` on your swiftc command and attaching to the process by name e.g. Playdate Simulator That's what I thought,...
Ah actually you're right, I was only adding -g to clang not swiftc. Now it works great 👌 Would be nice to set the simulator as the scheme executable to...
Made some progress adding `-g` to clang + swiftc and removing `-O`, but now running into: `warning: pdex.dylib was compiled with a different Swift compiler (version '0') than the Swift...
ticketed here: https://github.com/apple/swift/issues/72626
Hi, you should be able to try again using the latest changes to PlaydateKit and PlaydateKitTemplate as well as the latest Swift toolchain. There are a few compiler bugs that...
Sorry for the delay, I'm not sure when and how this was introduced, either a PlayDate SDK update, swift update, macOS update, or something else, but it should be fixed...
Currently PlaydateKit only supports macOS. It should be fairly easy to get it working on Linux, probably just need to update PDCPlugin to switch out some paths and use `swiftc`...
Thanks for the PR, this seems like a nice feature to have. I like the idea of an assets folder argument that defaults to `Resources` or something, needing to put...
Going to close this as https://github.com/finnvoor/PlaydateKit/pull/103 seems to resolve it, but thanks for the initial contribution!
This would be great to have, definitely submit a PR when you get a chance. It's probably not the most idiomatic approach, but I don't have any better ideas at...