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Materialize Main Branch. Materialize is a program for converting images to materials for use in video games and other 3D applications.

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I noticed the cube maps in your build don't work. So I got the unity project and fixed the cube maps but there seems to be a lot of missing...

First, thank you for taking on this branch. I have not used this tool much but like what it can do, so far. Images now load, which is what brought...

https://github.com/finepointcgi/Materialize/blob/5dcea2740b716032a5a635c1ed87e8b43624903d/Assets/Scripts/MainGui.cs#L884-L890 That's not the most efficient way of setting static color values as fallback for missing textures... ;)

Im new to this app and noticed you comment in the official repo. I havent looked at any tutorial or whatsoever. So perhaps this is some easy. I noticed when...

Trying this version because with the normal version I cannot open any files... I am able to open files now, but I cannot save a metallic map. When quicksave >...

Hello! I was wondering if it was on purpose that the RGB Comp. Image support, which is present in the original master branch is missing, or if it's a bug....

Hey I've used some older versions of Materialize, but have just started using this version to do some batch renders. I've run into the issue of not being able to...

Don't know much about PBR textures, but could you add MDL support for the Nvidia Material Definition Language please so we Unreal Engine editors don't have to do much work?...

- Problems with the save property map and quick save buttons, they don't work. - Unity HDRP preset does not set blue channel for heigh map. - Next Cube Map...

Thanks for updating Materialize!!! Any chance you can add a button/function to invert the smoothness image that is loaded via Open or Paste? I'm working with Roughness maps, so I'm...