FBNeo
FBNeo copied to clipboard
Gfx issue at the end of a round in rabbit
I couldn't find a video from the pcb showing the end of a round, but i found a video of the saturn version : https://www.youtube.com/watch?v=X2qDdfZ0-Vg See the effect when the background is flashing white at the end of a round ? In our driver it seems the background stays normal and the characters disappear instead, i think mame is doing the same but even for a EA game it feels really weird. I only tested on 64bits btw.
Except for minor bugs that come up, the audio and video emulation for Rabbit is "as good as it gets"
Have you this bug occurred on MAME?
The few other youtube videos from actual gameplay had this gfx issue, and none of them were tagged "pcb" or "saturn" so i assumed they were from MAME.
Edit : after further investigations, i confirm MAME has this issue, however i'm not sure it's actually known, the only thing mentioned in its rabbit driver is https://github.com/mamedev/mame/blob/46676197c5610a258fcd2440589a13a2cb945149/src/mame/drivers/rabbit.cpp#L28