fillwave
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Performance comparisons
The goal is to beat the cocos2dx and ogre3d engines,
Define couple of performance tests.
If we already have profiling macros, we can now make modular testing. Known test cases:
- Adding model to tree
- Adding Animation callback (or other focus callback to engine)
- Creating model from file
- First frame draw
- Second frame draw
- RAM usage
- Engine class Construction time