Filip Wasil
Filip Wasil
Thanks, i will test it and be back to you
In terms of delays and latency i see no differences between the tls_support and the release 1.0.0 i used previously
DR is optimized and moved to separate renderer in 4.0.0
Deferred rendering is slow and supports only basic models.
If we already have profiling macros, we can now make modular testing. Known test cases: - Adding model to tree - Adding Animation callback (or other focus callback to engine)...
Work ongoing. RendererCSPBRP in progress (Cache safe program based render passes)
Separate container classes are essential to make progress here: Example containers: Model, MeshTerrain, Terrain