edgehead
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Slight UX/UI idea/suggestion
First off, I love this!
Playing through the game I noticed that there could be some mouse cursor context improvements (worded bad).
For example once a choice has been made the 'button' adds the class of disabled the button also loses contrast so you can clearly see which choice you have made, although the cursor still gives the impression you can click it.
<li class="button disabled" role="button">
...
</li>
Using the CSS property of:
cursor: not-allowed;
Will enhance the idea that the greyed out choice is no longer interactable.
Again with the ? icon on the element:
<span class="choice-help-button">?</span>
You could use:
cursor: help;
Keep up the good work!
Good suggestions, thanks! Leaving this open as I do want to do this — but not on my high priority list.