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An OoT ROM hack that applies various quality-of-life changes and is optimized for speedruns

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See https://docs.python.org/3/whatsnew/3.8.html#api-and-feature-removals – I'd make a PR, but I don't know which of `time.perf_counter()` or `time.process_time()` would be the better replacement.

Even though I point it toward the correct skull, it acted like I got it wrong.

I added versions of gzinject compiled on macOS 10.14.2 and Ubuntu 18.04.1 and a check of the OS when generating a WAD-file.

I know this is intended for speedrunners, and it's mainly to make that specific experience more enjoyable by removing cumbersome cutscenes and RNG. I appreciate that, but I'm a casual...

I'm one of the devs from OotOnline and I'm getting a lot of reports of this issue. I've narrowed it specifically to happening when using a Better OOT rom. This...

- Adjusting spacing - Removed unused imports - Removed redundant parentheses - Adjusted a few instances of using a mutable default - Changed instances of `== None` to `is None`...

To-do: Print version number and settings string on file select Take blue boxes out of credits text Maybe fast armos pushing Fix slow text when buying items in shops Test...

`time.clock()` was being used for performance measurements, so replaced with `time.perf_counter()`