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[Bug] Hammer++ textures on "3D Textured" and "3D Texture Shaded Polygons" modes flash black.
Self explanatory. The textures just start flashing black seemingly at random on those specific viewport modes. Doesn't happen on the others. I have no idea what may be causing this.
Nvidia RTX 3060 with the newest drivers as of posting on Windows 10 22H2 for anyone that's wondering.
Video of the bug in question: https://github.com/user-attachments/assets/c4b45d57-c354-423f-9c4e-750074c7ea96