HammerPlusPlus-Issue-Tracker
HammerPlusPlus-Issue-Tracker copied to clipboard
[Feature Request] keybind options for moving selected brushes to entities
in the keybinds menu, add some bind options to turn the selected brushes into a specific brush entity. some common (i think all source engine games have them) types thatd be nice to have quick creation keys for are:
func_door func_door_rotating func_button func_brush func_train trigger_once trigger_multiple
this would be faster than having to ctrl + t the brushes and then searching for the specific entity type you want