HammerPlusPlus-Issue-Tracker
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[BUG] Memory leaks
If you just open the texture browser in hammer (gmod) and view them all, the editor will take about 400-600 MB, because it unloads unused textures.
If you do the same in hammer++ then it takes up more than 2gb of memory, maybe someone will think that re-generating the preview takes time, but the editor will not crash at the most inappropriate moment from memory overflow, which are available to a 32-bit application.