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Bug - Showing walkable surface turn entities that use models invisible

Open Moltard opened this issue 3 years ago • 0 comments

As title say, if you toggle "walkable collisions surface" on the top bar, the entities like info player counterterrorist or info_player_start, or env lightglow, light_spot, they turn invisible

Probably cause the toggle doesnt make the difference between props entities and just models used by entities in Hammer

Disabled: image

Enabled image

the bottom of the spawnpoint is yellow, which is probably where the collisions of it is which also seems to match with the 'CM' button showing collisions

image

I dont know if it's easy to fix as you need to make the difference between props entities and model used for hammer only (which is different based on user fgd)

Moltard avatar Apr 15 '22 17:04 Moltard