HammerPlusPlus-Issue-Tracker
HammerPlusPlus-Issue-Tracker copied to clipboard
Bug - Showing walkable surface turn entities that use models invisible
As title say, if you toggle "walkable collisions surface" on the top bar, the entities like info player counterterrorist or info_player_start, or env lightglow, light_spot, they turn invisible
Probably cause the toggle doesnt make the difference between props entities and just models used by entities in Hammer
Disabled:

Enabled

the bottom of the spawnpoint is yellow, which is probably where the collisions of it is which also seems to match with the 'CM' button showing collisions

I dont know if it's easy to fix as you need to make the difference between props entities and model used for hammer only (which is different based on user fgd)