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[Bug] Random crash
Not even sure what I did to cause this. The last thing I remember was that I'd selected a prop which had fade distances applied, and I was pulling the viewport camera back to see how far the radii extended, and then the program crashed. The area of the map I was looking at had some particle systems active, so maybe it could have been them?
I'm using build 8860 for TF2. Strangely, after the crash none of the TF2 content is showing up any more - models are errors, and TF2 textures are purple and black chequers.
EDIT: I had to update my game, and after that everything came back. Weird.