vrperfkit
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Works with open composite, but region is a vertical oval instead of a circle.
I know open composite is definitely not supported yet, but I wanna know if this is a known issue. The region, both FFR and Upscaling, are turned into a very narrow vertical oval instead of circle when I use open composite.
configurable ffr feature would be an easy fix - if we could configure the width of the ffr region independent of the height we could make the oval circular
Can confirm, the same issue happens to me when I use OpenComposite installed to SkyrimVR's game directory (FYI the global installation throws an error "unknown render object" or something like that)