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VRChat Crashes

Open promkev opened this issue 3 years ago • 3 comments

The crashes seem to occur mostly when both FSR and FFR are enabled. Opening SteamVR dashboard while in-game seems to cause a crash.

This log is with default values but both FSR and FFR enabled vrperfkit.log

Other info:

  • Using ALVR with Quest 2 to stream PCVR, and it has its own FFR, perhaps there are conflicts? I will test with air link and update this issue. Edit: This is happening with air link as well, so the streaming method probably isn't to blame.
  • Crashes on startup if I play around with the values (e.g. setting resolution target for FSR to 100% from 77%), but I can load the game with the default values
  • I also use Desktop+ and OVR Advanced Settings (not sure if it's relevant, but I included the info just in case)

promkev avatar Feb 01 '22 05:02 promkev

For the record, I think you can directly use FFR (with nvidia VRSS) directly with the driver. vrChat, is from memory, a supported game for VRSS enable in the driver per application setting. Might be a better idea to directly get the FFR with nvidia VRSS enable.

check here

akhamar avatar Feb 01 '22 09:02 akhamar

For the record, I think you can directly use FFR (with nvidia VRSS) directly with the driver. vrChat, is from memory, a supported game for VRSS enable in the driver per application setting. Might be a better idea to directly get the FFR with nvidia VRSS enable.

check here

For sure, but from I understand, VRSS is supersampling with the center being rendered at a higher resolution when there's additional GPU headroom available. It doesn't downscale the outer rings.

I have it enabled alongside everything else from vrperfkit since I would like the downscaling when my GPU is struggling, while still having upscaling when it's doing well.

promkev avatar Feb 01 '22 15:02 promkev

I had the same problem with 0.2.2 but since the 0.3 release VRChat has run flawlessly.

Aurora-Lex avatar Apr 10 '22 19:04 Aurora-Lex