[Feature Request] Save States
Pretty self-explanatory, so I'm not quite sure what else to say
I agree with you there, I was just thinking of asking this myself and also load states too.
Doing a full memory dump would be a tad, uh, overkill.
Mid-level saves (which would fill the role of save states just fine in like 95% use cases) would be an interesting idea, but considering the game and engine was never built for that I would imagine it's be a pretty huge hurdle, and it arguably also poses game design questions (though to be fair, game design questions are already posed by things like KB+M input).
Doing a full memory dump would be a tad, uh, overkill.
Mid-level saves (which would fill the role of save states just fine in like 95% use cases) would be an interesting idea, but considering the game and engine was never built for that I would imagine it's be a pretty huge hurdle, and it arguably also poses game design questions (though to be fair, game design questions are already posed by things like KB+M input).
Still, mupen64plus has this feature i believe.
Full memory dumps are definitely not necessary and not really possible here. Adding mid-level saves to the port is quite a bit more complicated than that, though theoretically possible.