ernand

Results 71 comments of ernand

are you using another theme or something that changes the layout? From what I see in your image, you have something that makes the server groups open sideways instead of...

![image](https://github.com/architectury/architectury-api/assets/44974827/f396cc3a-68c8-475e-91cc-c3a87195e678) New Neoforge 21.0.31 made the following changes to damage events: ``` import net.neoforged.neoforge.event.entity.living.LivingHurtEvent; ``` ``` import net.neoforged.neoforge.event.entity.living.LivingIncomingDamageEvent; ``` ``` public static void dodge(LivingHurtEvent event) { ``` ``` public static...

Instead of a stat, why not a necklate/ curio item, that speeds up the rituals I'm proportion to a charge you add to it? Like time in a bottle, but...

That does sound like a valid idea!

Thanks, but I also think this is a bug, as all the gear items show up again at the end of the EMI item list. You can see the images...

Yes, adding c:coal to the #minecraft:coals tag is breaking some of my recipes https://github.com/Sinytra/ForgifiedFabricAPI/blob/9c40919e2eefc42d6e2a7a04a823732151ef69a0/fabric-convention-tags-v2/src/generated/resources/data/c/tags/item/coal.json#L4 This is causing the c:coal tag to be added to charcoal and coal coke items from...

You need to use the Inventory Configurator and merge the double chests into a single inventory ![image](https://github.com/user-attachments/assets/5b743f1d-2726-475d-b23a-15d8f75c6db5) ![image](https://github.com/user-attachments/assets/6e35f8e9-baec-4161-9346-c65242ebe25d) This way it stop the item duplication.

The current Neoforge 1.21.10 release does not work due to Architectury not being up to date on Neoforge version.

I am also having the same problem with EMI, JEI installed on Neoforege 21.1.89 Repair kits show no recipe on EMI ![image](https://github.com/user-attachments/assets/bcbde049-60cc-4915-88f9-2c37769dcc23) The recipe works if I do it manually....

I think the problem is the animation template used for the spear in this case. https://github.com/ZsoltMolnarrr/BetterCombat/blob/1.21.1/common/src/main/resources/data/bettercombat/weapon_attributes/spear.json You can see that it's marked for two handed. `{ "attributes": { "attack_range": 3.5,...