Frederic Freyer
Frederic Freyer
`PreBinner` is a wrapper for another binner which averages values pushed to it over a certain range and then forwards those averages to the wrapped binner. Essentially it acts like...
Saving the full covariance matrix can be expensive, as it uses O(N^2) memory (where N is the number of inputs). A way to get around this would be to use...
A given binning `lvl` consists of data chunks of size `2^(lvl-1)`, which means that out of `N` values `N % 2^(lvl-1)` will be missing. This should be equivalent to `logbinner.count[1]...
I'll update this whenever I find something. * In `local_updates`, rather than calculating `log(exp_delta_S_boson)` the action difference could be saved to a variable and the `log` could be dropped. *...
`voronoicells(points, rect)` seems to be pretty strict on the type of points. A `Point2f0` vector fails with ```julia MethodError: no method matching map_to_computation_rectangle(::Vector{Point{2, Float32}}, ::Rectangle{Point2{Float64}}, ::Rectangle{GeometricalPredicates.Point2D}) Closest candidates are: map_to_computation_rectangle(::Vector{T},...
This is partially just me thinking out loud, but maybe it's good to discuss this and start some "best practices" style documentation as well. Some components naturally have a reactive...
# Description When targeting a framerate GLMakie uses `sleep()` which is pretty bad at its job:  And thus the frametimes are pretty off. For the default 30fps...
# Description Redo/Continuation of #2783. Adds a `clip_planes` attribute to plots, allowing for up to 8 clipping planes to be defined (hard limit set in OpenGL). This will allow for...
# Description This pr adds `events.tick` which currently contains: ```julia struct Tick state::TickState # rendering state (paused, skipped, one-time or normal render) count::UInt64 # number of frames rendered time::Float64 #...