foleys_gui_magic
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pole-zero: pull request branch for supporting pole-zero plots
This pull request adds open circles (o) and crosses (x) to XYDragComponent. See screenshot for an example of how it can look.
Hi Julius, Sorry for letting this lying around. I think it would be a great addition. IIRC it was the same issue about the not being unavailable on windows, is that possible? If you update that so it succeeds on windows too, I am happy to merge it. Cheers!
Hi Daniel,
Thanks for circling back - no hurries. Unfortunately the logs are expired. It appears I need to force the checks to run again. I'll see if I can figure out what to do . . .
I tried re-synching my fork and refreshing the PR - awaiting actions I presume
Ok, it is building now. Although I was thinking about it:
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first idea was to create a LookAndFeel method for the XY-dragger This way you could create a bespoke draw function yourself. The drawback would be, it could be crowded with LookAndFeels.
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second idea: create a LookAndFeel but allow a fixed number like 8 different shapes you can select like you did... Are those poles just for displaying or are they interactive?
Hi Julius,
The logs are pretty cluttered, there is another "not": https://github.com/ffAudio/foleys_gui_magic/actions/runs/7965743902/job/21745986167#step:5:463
D:\a\foleys_gui_magic\foleys_gui_magic\modules\foleys_gui_magic\General/foleys_MagicJUCEFactories.cpp(671,13)
In the braces there is the line number 671
I like the PR, but other users might want the drawing to be more fancy, so I will think of a way to make it customizable...
Thank you for your input, it is great to see it is being used.
Currently I started working on it again, I want to add some DSP builder as well, so people can create a full plugin similar to Reaktor or RNBO. That would mean adding some DSP building blocks as well, which can then be connected to the visualisers in the GUI. A way to define the parameters in the XML already exists now.
I'll keep you updated if you are interested.
All the best Daniel
On Mon, 19 Feb 2024 at 23:26, Julius Smith @.***> wrote:
I tried re-synching my fork and refreshing the PR - awaiting actions I presume
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Super happy to hear you are working on PGM again! I checked out my PR, changed 'not' to '!', and it builds and tests ok for me. How do I trigger a Windows recompile attempt, or is that automatic?