Some programs with mouse capture (like FPS games) fail to prevent the virtual cursor from moving & leaving the screen
Tested in Fortnite, if you keep moving the viewport to the right (and you have a virtual monitor bound there) your cursor switches monitors. Strangely can't reproduce in browsers, Team Fortress 2, Fall Guys, or Minecraft.
(Same environment as #46)
Must be something about how these games handle the cursor position. I will add a patch to log the absolute cursor position to investigate this
Any update on this & #128 ? Its quite a pain for my setup 😅
I think I know what the problem is but I did not have time to fix this yet, sorry.
It's all good! Just wanted to check in :)