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Vertices color doesnt match with the input images

Open ihmc3jn09hk opened this issue 6 years ago • 1 comments

After fixing some stupid issue on the setting on my machine, the code finally run. The result is some how working fine on pose and expression. However, the shape and color of the results are not coming out as expected. I guess they were some color/material from the database. For the shape part, its working well for moderate figure/face while there is still room on the details of shape in the future. Here are 2 questions would like to ask. 1.Would it be possible to have the color extracted from the input images and where should the code be amended? 2.Would it be possible to have texture coordinates on the mesh rather than the vertices colors.

Would like to help on the project as well, say implement the features that I have asked under your kindly guidance. Thanks

ihmc3jn09hk avatar Aug 14 '18 13:08 ihmc3jn09hk

I want to know how to project the vertices (in ply file) to the image, so that they look match. I try to use a camera matrix found in Face-Pose-Net [[2880.0000, 0.0000, 112.0000], [0.0000, 2880.0000, 112.0000], [0.0000, 0.0000, 1.0000]] but it seems not true.

changhongjian avatar Sep 21 '18 12:09 changhongjian