Tao Sun

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> hmm should we maybe discuss a design for this human in the loop first? what components is this for? i think It can first be used for `Roleplaying`

everything looks good! some minor issues in this PR are around auth lifecycle and runtime robustness: - In the browser OAuth fallback, the obtained refresh_token is not persisted to refresh_token_file_path,...

hi @MuggleJinx if you have time,please take a look at this pr again!

> Hi @fengju0213 > > > * In the browser OAuth fallback, the obtained refresh_token is not persisted to refresh_token_file_path, so > > the documented “reuse credentials without repeated browser...

> > > Hi @fengju0213 > > > > * In the browser OAuth fallback, the obtained refresh_token is not persisted to refresh_token_file_path, so > > > > the documented...

> > > > > Hi @fengju0213 > > > > > > * In the browser OAuth fallback, the obtained refresh_token is not persisted to refresh_token_file_path, so > >...

@offthewallace thanks for reporting this!

@LuoPengcheng12138 thanks ,assign to you

> hi, [@fengju0213](https://github.com/fengju0213) ,I encountered a rate limit issue while running the benchmark. Even when I set `max_concurrent_scenarios` to 1, the problem persists. Are there any good solutions? Here's the...

> `max_concurrent_scenarios` is a parameter in the Gaia2 runtime environment, used to set the number of benchmark scenarios that run in parallel.But even when set to 1 (running sequentially), rate...