WebXRQuestEmulator
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The reference space type is not updated until the frame after the session started
In the actual quest, the new reference type is already local floor when the session start, but with the emulator is not which is annoying and requires me to have special cases to handle the emulator if I want to test with it.
As u can see in the video, if I ask for it after the session started is properly updated to local-floor in this case.
https://github.com/meta-quest/immersive-web-emulator/assets/16962655/f44ba115-a93b-4dc3-97a8-b76452f917f8
This is with Wonderland Engine
Good find, will fix in v1.4