ProjectABE
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ArduBoyEmulator in HTML5
Games run faster on higher screen refresh rates. It's somewhat difficult to play ;)
Please consider an option to make the PNG screen capture 1:1, rather than the currently hardcoded 4x multiple (512x256). https://github.com/felipemanga/ProjectABE/blob/b908f8402fca5404eef21f56012495f6c5f2a735/src/components/SCREEN.js#L171 Cheers.
run code at release V0.7.8 error when i create a project,i write code : ``` #include Arduboy2 arduboy; void setup() { arduboy.begin(); // default 60 and it saves us battery...
The latest release is more than a year old. I would love to get a Windows release with the regex issue solved.
While using the ArduboyTones library, when using sound.tone(hz , ms), if you set ms duration to 82 or lower, the entire emulator freezes and requires a restart. Frequency doesn't matter....
For the love of god, I've lost 2 full-day projects due to a misclick. Not to mention, none of the buttons are labeled and there is no indication on where...
Would it be possible to have the emulator detect a GitHub releases URL (i.e. `https://github.com///releases`) or a latest release URL (i.e. `https://github.com///releases/latest`) and have it correctly pick the first `.hex`...
ProjectABE appears to be compiling all .cpp files twice, resulting in build failures for all such projects. For example, with `ArduboyBeep.cpp`, `ld` will complain about some symbol defined both in...
Erwin's collection just got license support. The json output now contains a "license" key in SPDX format. It would be nice to see that metadata added to this viewer. Thanks!
Needs 16 bit timers