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Advanced, versatile, and easy-to-use mastering templates and scripts, native for Renoise.

Screenshot

Motto

An advanced, versatile, and easy-to-use mastering template for Renoise.

Introduction

Advanced mastering techniques are indeed possible in Renoise, I made a project file to prove it. This template works by using native Renoise DSP devices to achieve signal summation and subtraction to achieve mid/side processing. In short, a source signal is "split" into two signals and sent to their respective mixer tracks, the Mid and Side. It is then "joined" (sent) to a track labeled "M+S" before finally being sent to a track called "Mst" (not to be confused with Renoise's master bus). Additionally, each signal, Mid, Side, and M+S, is subdivided into 3 bands to allow for multiband processing (such as multiband compression, distortion), and is summed again into a "Sum" track to allow for post-processing.

Note: The "M+S" track's post-processing bus is referred to "Mst" rather than "Sum", and carries its own seperate color.

Features

  • Renoise-native functionality, guaranteeing cross-platform compatibility.
  • Easy to use drag-and-drop functionality.
  • Autoseek, oversampling, and high-quality sinc interpolation enabled. Scroll with ease.
  • Mid/side signal processing.
  • Multiband processing, followed by a post-processing track.
  • An easily soloable reference track to quickly compare your work.
  • Project internals and processing hidden from plain sight.
  • Default effects such as a limiter and exciter in the "master".
  • Included 8n butterworth high-pass filters on the mid and side channels to get rid of undesired frequencies.
  • A "Mono Tester" device that allows you to play your mix in mono to simulate non-directional listening environments.

Usage

  • Use on any Renoise 3.1-compatible platform.
  • Safely convertible to 3.0. Convertible to 2.7, 2.8 with changes.
  • Just drag-and-drop.
  • Add all DSP effects and devices before devices marked with a # or the effects will not work.
  • Use 24-bit or 32-bit renders to have low noise floors. This is crucial when processing dynamics.
  • You can work solely from the Mixing and Sampling tabs, with minimal mouse involvement.
  • Use of the Bus Compressor over the regular Compressor device is recommended.
  • Mastering is not a substitute for a good mix!

Limitations

The regular Compressor device is not able to process side signals. Use the Bus Compressor instead if that is desired.

Latency

The standard project has no latency of its own.

DSP effects and devices that introduce latency:

  • Compressor (2 ms)
  • Bus Compressor (1 ms)
  • Gate (1 ms)
  • Analog/Digital filter with any oversampling option enabled (0.34 ms)
  • Distortion with oversampling enabled (0.34 ms)

Licensing

As of the current revision, the project herein is released to the public domain.