RenderMan
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Windows install: has anyone been able to do it yet?
Has anyone been able to use it with Windows?
I've been working on this as well. Have you been able to get anything working?
I've been able to build something with Visual Studio 2015, but both Dependency Walker and python are unable to open/read it. My visual C++ skills are pretty rusty, so I've been trying to figure out which Visual Studio project settings are incorrect.
I can share what I've learned so far, if it helps.
I've been able to build it successfully with a few hacks, and import it from python.
However the module actually segfaults when the method to load the VST is called engine.load_plugin(some_vst_path)
Hey all, please accept my apologies for the silence on your problems. This is a project that I wrote whilst at university and I now don't have time to support in a professional capacity, but I appreciate it's a tool that is of use to you.
I'm wondering if any of you would like to become collaborators so you can put this repository in a state that works for you?