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Text renderers: support autoScale similar to starling.text.TextField.

Open joshtynjala opened this issue 7 years ago • 3 comments

joshtynjala avatar Jul 06 '17 15:07 joshtynjala

Look forward to this feature, eventually :)

NeoMarine avatar Jul 07 '17 14:07 NeoMarine

Note that the Best Fit feature (as proposed by Unity 3D) has minSize & maxSize as parameters. I don't know if you plan to support that as well but that's very convenient options from my experience.

Adolio avatar Jul 07 '17 16:07 Adolio

Seems like a good idea to have min and max font sizes. Thanks!

joshtynjala avatar Jul 07 '17 16:07 joshtynjala