none_sbp
none_sbp
> Hi @fdspbsteam, > > Could you provide the full functions corresponding to your `OnNotificationMessageReceived` and `OnFirebaseTokenReceived` events? ` private void OnNotificationMessageReceived(object sender, MessageReceivedEventArgs args) { FMLogger.vCore("received"); if (args !=...
@rizafran /com.google.firebase.iid.FirebaseInstanceIdReceiver } still reproduced on Version Firebase Unity SDK 9.4.0. ``` Thread "main" tid=1 Runnable at com.android.org.conscrypt.OpenSSLSignature$EngineType. (OpenSSLSignature.java:32) at com.android.org.conscrypt.OpenSSLSignature$SHA256RSA. (OpenSSLSignature.java:248) at java.lang.Class.newInstance (Class.java:1572) at java.security.Provider$Service.newInstanceNoParameter (Provider.java:1123) at java.security.Provider$Service.newInstance...
@argzdev I`ve got the new trace: ``` com.google.firebase:firebase-auth@@21.0.7 - com.google.firebase.auth.FirebaseAuth. Broadcast of Intent { act=com.google.android.c2dm.intent.RECEIVE cmp=com.color.n/com.google.firebase.iid.FirebaseInstanceIdReceiver } ``` ```Stack trace 1 Thread "ScionFrontendApi" tid=4 Runnable at com.google.android.gms.internal.measurement.zzcx.zza (com.google.android.gms:play-services-measurement-sdk-api@@21.1.0:9) at com.google.android.gms.internal.measurement.zzdt.run...
@argzdev regarding our code ```public static void EnableTracking() { FirebaseMessaging.TokenRegistrationOnInitEnabled = true; Crashlytics.IsCrashlyticsCollectionEnabled = true; FirebaseAnalytics.SetAnalyticsCollectionEnabled(true); } FirebaseMessaging.SubscribeAsync and FirebaseTokenReceived FirebaseAnalytics.SetUserId(id); FirebaseAnalytics.LogEvent(eventName); ``` we use `EventHandler TokenReceived` **and** ` public...
@argzdev Did you have a chance to look at here [https://github.com/firebase/firebase-android-sdk/issues/3990#issuecomment-1231590223](url) and here [https://github.com/firebase/firebase-android-sdk/issues/3990#issuecomment-1231638414](url)
@a-maurice I have completely deleted firebase-iid but in result we gt an error: `Failed resolution of: Lcom/google/firebase/iid/internal/FirebaseInstanceIdInternal`
@paulinon can we stop the game "update to a new version" and just give the developers time to fix the issue ? )