Frederik De Bleser
Frederik De Bleser
The compile options are set using pkg-config, so that should work to get it to compile. Did you "make install" in a special directory? On 26 Dec 2015 09:53 +0100,...
I can't really give you a Makefile. The Makefile is generated by CMake, so it can be made to work cross-platform. I'm not a huge fan of CMake, but it...
I just tested on Debian Jessie. There is a 'libglfw3-dev`package, so you can just do`apt-get install libglfw3-dev` and everything should work.
These seem to be errors in Lua, caused by more strict checking of compilers. I should probably upgrade Lua.
Hi Yuval, I’m kinda busy today, but I’ll try to get a Linux box so I can test this properly. PRs are also welcome :-) Best, F On 13 Mar...
@yuvadm has posted a PR which solves some of the first errors. I still have to find the time to get everything working. I'll try to do this next week.
Using the current master, Frequensea should now build (although not without warnings, most of them caused by including the GLFW source). However, on my testing machine (Chromebook with Ubuntu 14.04)...
I found out that I already fixed the issue in nrf.c -- so I moved the implementation to the `nut` utility module. The code should build now. Since the code...
Hmm have you been able to run other OpenGL stuff? Do you have other apps that use GLFW? Maybe I should switch back to the GLFW packaged release. I believe...
@yuvadm you're right, of course. I did this because Ubuntu 14.04 doesn't have GLFW3 in its repository, only GLFW2.