pogom
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Display all Pokestops doesn't work
no pokestops are displayed
It looks like it was stripped from the code to make it run faster. You can copy back some of the code from the original PokemonGo-Map repo (like in static\map.js
) but there were some changes made (like when checking the actual checkbox value vs the one set in the localStorage).
It's not stripped. I just wasn't implemented. (We didn't branch off from PokemonGo-Maps, they branched off from us.)
All the stuff is in the database already btw, it just was never important enough for me to fully implement ;)
I just noticed it's on todo list. sorry. I really like this project, so I'm dumping my ideas :)
@nborrmann I've been working on displaying pokestops, but I've kind of realized that the bulk of the work (especially the html labels) have already been done by people over at https://github.com/AHAAAAAAA/PokemonGo-Map.
What do you think about asking them if it's fine to use their code as reference?
lol they pulled lots of code (especially js) from us as well (without asking). There's even my comments still in their code. So just go with it I guess. But make sure it's high quality code.
Any chance to get this working again?
Loving the speed and simplicity of pogom compared to PokemonGo-Map, but this is one thing I really wish was implemented. Pokestops & lured Pokémon