farfromrefuge

Results 1511 comments of farfromrefuge

@tentone thank you :D are you in the three discord? maybe we could chat a bit more there. Would love to help you on that lib. Could really help me...

@tentone thanks so i ll ask :P 1/ I have looked at how to not using a "texture" on the 3d terrain but it was possible as is. The idea...

@tentone got most of what i need running. Still need to fix the normals are they are wrong on the "ground" Now i had to make some changes to your...

@tentone ok will do. One question. is there any point where the childrenCache would be removed? If i look correctly at the code it wont. Wouldn't kill memory at one...

@tentone i made a lot of progress in my demo here https://farfromrefug.github.io/geo-three/examples/index.html. got almost everything working. Now i made quite a lot of changes that you can see here https://github.com/farfromrefug/geo-three/commits/master...

@tentone when you say examples you mean the classes for LOD and and Nodes? or the example app using all that?

@EddyVerbruggen just faced that. Could we add like a BIG warning at the top of the README :D

@jdmeer I agree with you. On iOS we could use [keychain-swift](https://github.com/evgenyneu/keychain-swift) On Android we could use [keystore](https://developer.android.com/training/articles/keystore.html) No time to look at this right now but should be doable.

> Hi Eddy and other nativescript community members. If you have some spare time, please update the plugin so we can use keychain-swift and android keystore. It is becoming crucial...

That s a good start but you might create a memory leak as the animation object is never removed from the layer. What i added was use a key for...