FoundryVTT-Sequencer
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[BUG] - tint does not work with attachTo
When doing the sequence below, the tint does not apply on the effect, it is because of attachTo
new Sequence() .effect() .attachTo(targets[0]) .stretchTo(token,{attachTo:true}) .file("jb2a.energy_beam.normal.bluepink.02") .fadeIn(500) .fadeOut(500) .belowTokens() .tint(0xff0000) .play()