sfml-tmxloader
sfml-tmxloader copied to clipboard
SFML 2.x based tmx tilemap parser for files created with Tiled tile map editor
and also need to track if they enter a new patch / leave their current one
All objects in the quadtree are at the topmost level despite being trivial to partition, except for one object which cannot be found in the quadtree at all for some...
If you have a collection of images as a tileset where you've deleted a tile from the middle, rendering breaks because sfml-tmxloader expects the IDs to be contiguous.
As per [this](http://en.sfml-dev.org/forums/index.php?topic=19418.0) thread
Hi, I am a student and this year we have to create a small video game in C ++. We decided to use some libraries to facilitate our work because...
Hi. Thanks for this awesome library. Having a map loader with a built-in quad tree is really convenient. It would be nice to have more control over the quad's elements,...
When creating rpg style maps and drawing sprites such as players or NPCs, z-ordering needs to be implemented to that sprites are correctly drawn in front of or behind scenery
Details: http://en.sfml-dev.org/forums/index.php?topic=3023.msg103857#msg103857