FairyGUI-cocos2dx
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Program Crashes when closing while scene Fade transitioning
So as the title says, the program crashes if you try to close the application while a TransitionFade is happening.
To replicate this is quite ease:
On the Example project ->
MenuScene.cpp -> continueInit()
Just change the transition time to a larger value i.e 1.5 for the first child (button that navigates to BasicScene)
Then when transitioning to Basic Scene close the application
The transition effect of scene changing is just for demo usage. It is not related to FairyGUI sdk. So try to repace or fix this effect in your real project.