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Fix float32 auto-conversion

Open murlock1000 opened this issue 5 months ago • 2 comments

Fixes #39

On RTX 4090 GPU the model code auto-converted aggregated and patch tokens to torch.float32 dtype, even though bfloat16/float16 was specified. This lead to twice the amount of memory being used on the GPU. This fix prevents the auto-conversion providing memory performance as stated in the paper.

murlock1000 avatar Jul 10 '25 10:07 murlock1000

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facebook-github-bot avatar Jul 10 '25 10:07 facebook-github-bot

Just a heads-up that the PR is showing the following below when using demo_colmap.py:

  File "/root/vggt/demo_colmap.py", line 298, in <module>
    demo_fn(args)
  File "/root/vggt/demo_colmap.py", line 139, in demo_fn
    extrinsic, intrinsic, depth_map, depth_conf = run_VGGT(model, images, dtype, vggt_fixed_resolution)
                                                  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "/root/vggt/demo_colmap.py", line 86, in run_VGGT
    extrinsic = extrinsic.squeeze(0).cpu().numpy()
                ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
TypeError: Got unsupported ScalarType BFloat16

So you have to fix the demo_colmap.py to convert to fp32 or fp16 before getting the extrinsics to numpy.

perone avatar Sep 07 '25 19:09 perone