Fix float32 auto-conversion
Fixes #39
On RTX 4090 GPU the model code auto-converted aggregated and patch tokens to torch.float32 dtype, even though bfloat16/float16 was specified. This lead to twice the amount of memory being used on the GPU. This fix prevents the auto-conversion providing memory performance as stated in the paper.
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Just a heads-up that the PR is showing the following below when using demo_colmap.py:
File "/root/vggt/demo_colmap.py", line 298, in <module>
demo_fn(args)
File "/root/vggt/demo_colmap.py", line 139, in demo_fn
extrinsic, intrinsic, depth_map, depth_conf = run_VGGT(model, images, dtype, vggt_fixed_resolution)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/root/vggt/demo_colmap.py", line 86, in run_VGGT
extrinsic = extrinsic.squeeze(0).cpu().numpy()
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
TypeError: Got unsupported ScalarType BFloat16
So you have to fix the demo_colmap.py to convert to fp32 or fp16 before getting the extrinsics to numpy.